import types, x11/x # settings, or something along those lines const # default mod key, run xmodmap to see what the mod keys are on your current keyboard layout # Mod1 is alt and Mod4 is super modifier* = Mod1Mask # if it isn't obvious, hex values go here colours* = ( focused: 0xFBFDFF, unfocused: 0x9BCDFF, background: 0x232323) # in pixels frameWidth* = 2 # store keybindings here keybindings*: seq[Key] = @[ closeWindow.initKey( key = "c", mods = modifier or ShiftMask), # TODO: seq here instaed of x or y # currently XMask or YMask or ZMask nextWindow.initKey( key = "Tab", mods = modifier), spawnCustom.initKey( key = "Return", mods = modifier, command = "st")]