#ifndef MINO_INPUT_H #define MINO_INPUT_H #include"mino.h" typedef struct{U32 x,y;}InputPoint; typedef struct{U32 f;}InputButtons; enum{IB_1=1<<0,IB_2=1<<1,IB_3=1<<2,IB_4=1<<3}; X InputPoint input_point(V); X InputButtons input_buttons(V); #endif