#ifndef MINO_INPUT_H #define MINO_INPUT_H #include"mino.h" typedef struct{U32 x,y;}InputPoint; enum{IB_1=1<<0, IB_2=1<<1, IB_3=1<<2, IB_4=1<<3, IB_L=1<<4, IB_R=1<<5, IB_U=1<<6, IB_D=1<<7, IB_S=1<<8, IB_Z=1<<9, IB_X=1<<10,IB_C=1<<11}; typedef struct{U32 p,h;}InputButtons; X InputPoint input_point; X InputButtons input_buttons; X V input_update(V); #endif